Themes


Theme I:  successful e-learning experiences designed to improve learning and ensure quality.

 

1. Present successful e-learning experiences and projects designed to improve learning and ensure quality.

2. Case studies on problem solving-based e-learning applications.

3. Latest research on problem solving-based e-learning.

4. Case studies of successful blended learning projects.

5. Case studies of global initiatives linking practice and performance.

6. Examples for successful implementation of e-Learning concepts.

 

 

Theme II:​Challenges facing performance-driven e-Learning.

1. Explore the most outstanding challenges facing e-Learning in the 21st century.

2. Challenges to face e-Learning in the future. 

3. Challenges in implementing e-Learning for global use.

4. Security and safety issues.

5. Intellectual Rights challenges

 

 

Theme III: Developing engaging e-Learning content to improve performance.

1. Instructional design models for developing quality e-Learning content.

2. Developing e-learning applications for training and development.

3. Developing games and simulations to improve performance..

4. Use of learning technologies to build e-learning environments and content.

5. Designing problem solving-based e-learning programs

6. Designing e-Learning for global use.

7. Designing content for the handicapped.

 

 

Theme IV: Assuring e-Learning Quality.

1. A code of practice for quality e-Learning

 2. Social and cultural issues related to e-Learning.

3. e-Learning and quality standards.

4. The impact of standards on e-Learning content.

5. Policies and mechanisms for implementing quality standards.

 

 

Theme V: Future of e-Learning and emerging technologies

1. Making sense of future of e-learning and emerging technologies.

2. Impact of emerging technologies and e-learning on the future of e-Learning.

3. Cloud computing, integrated data Systems, and Open source software.

4. Mobile learning and ubiquitous learning.

5. Use of Web 2.0 in e-Learning.

6. From E-learning 2.0 to E-learning 3.0